Warmaster "Finishing an army" part I

 

         I need to finish projects. There are half started, almost finished armies kicking about. Once cleaned up and cleared off, World Eaters, Samurai, & 20mm Colonial is next.

          Starting with the Warmaster Tomb Kings. Which was a painted and complete army. Then I had to go and screw with it.

1 old and 1 new set of birdies.

1 new command stand.

1 repaired and repainted Dragon with priest

Warmaster Tomb Kings Vs Dark Elves

          This time around the dragon priest and birdies are out. I believe, I have developed a solid understanding of their tactics and how to abuse them best. Today I am working of the usage of the Sphinx and Cavalry.

          The Sphinx proved difficult and not worth the points when I first started playing. Now that I have actually read the rules and know them fairly well, I expect the Sphinx’s performance to be worth it’s points. Also I took two in the list for today’s game.
          The plan is to use them as shock troops. Those unit which steam roller the enemy. As Elephants would have been used. In the back of my head they will be most like my Epic Tau Stealth suits. As in they will hold my opponents attention, while the important operations are ignored.

         Cavalry? But its ancients dummy and Cavalry is Cavalry. Don’t go over thinking its historical track record and proven usage. In this case, we will not be exploring ancients application of cavalry, but the rule system’s/stat line for cavalry.
         Normally, like most players, I use them in a brigade of 4. The frontage ( CAV being based short edge. 20mm x 3stands=60mm x 2 units for a frontage of 120mm. An INF unit has a frontage of 120mm 40mm x 3 stands=120mm) allows for maximum contact during an assault/charge. 18 attacks with 6 support.
         What? Yes! This all started with some internet chatter about uselessness of 5 up save cavalry. You can find the discussion if you want to. Normally such chatter is only pure entertainment. The point was well made. Enough to make me rethink my established opinion on usage.
         Even more so, if one is a Tomb King player. Our Cavalry is 2 attacks not 3. We suck total donkey balls. No Cold Ones here, as those nasties are the opposite end. What we have and other armies is a unit (2-3-5 or 3-3-5). A block of 3 stands that is 10cm faster and with a 1 better save Vs. INF unit.
          Therefore today I plan to use them attached to an INF brigade Vs a cavalry wing brigade as the usual. What I believe the 5+CAV will do is increase the threat range. If your enemy is willing to get in bow range, well then the CAV is in ponce range.

On to the game!

My list:

Kal’s list;

The game was called due to time. It was a total clown show. Together we failed well over half of our command rolls.  Kal’s general failed so many time he was down to leadership 7. I failed the first roll 9 times. Nothing was moving. Even less happening. His right flank completely failed to activate. My right flank won’t move. Then my left took the day off. The flanks saw little to no action with the show in the center.

Lead Porn kind of sort of in order

Warmaster Battle tracker

         In most Warmaster games one plays to break. We hardly ever use scenarios. Being so, I tend not to pay attention to my losses or the enemy dead. Which is the goal right. You must kill enough unit to break. Maybe turn 1 -3 is not so important, but after? Not paying attention could cost you a victory!

           We all have those total speed bump units. Others we restrict LOS with. Ones we use as bait. All 2 too many! Those cheeky bastards will cost you in the end.

          I created a battle tracker, break point tracker. Something to help out an old man. The base is scrap plastic card. I used cork to build up the ground, in which I would bury the dial counter. A $1.99 fish tank Egyptian head, Tomb King extras, and some chinaman palms to finish it off. About 2 hrs on and off total?

        I think in the future some poor bastards will be added on their way to pronate themselves to their new master.

Warmaster Revolution 2000points Tomb Kings Vs Dark Elves

         Another game with Kal. We banged two out on Thursday. Friday was re-enrollment for healthcare. WTF? Every year I have to do this shit? SO late post.
This my 2nd game with the Warmaster Revolution rules. We did not use the half move or scout rule. Is it cleaner? Not really. Faster? yes. It does a fine job of checking the abuses and daisy change gang banging engagements.
Deployments
Tomb King
Dark Elves
         In this game I tried some Alexander the Great BS. My first turn I did a line shift right. Placing my right flank in terrain. AtG did this to nuff the chariots he was facing. Kal had no chariots. I did it to over weight his left flank. 
          As in my center would be in front of his left flank, my right flank overlapping the same left flank. To ensure my now overlapped right flank did get run over, I refused the flank. The refusal was anchored at the pivot with an artillery formation. While the move was covered be flyers and a dragon.
         Of course the refused flank group failed to follow the rest of the army on T1. A lone cavalry unit was sent out to cover the failures. T2 they got it together. As the right flank then failed orders.
        The right flank refusal, worked better than expected. Kal’s witch elves were just off center on my left. They assisted in failing orders twice in a row. Then they started passing and ate that right flank.
Those 2 lone units of skeleton INF way out in no man’s land are raise the dead. The bust stand missing it’s minis was my dragon. He took a pre game nose dive and suffered terribly from gravity.
        My center looking just off center from the Dark Elves.
         The witch elves on the left are steam rolling everything. My left center brigade is pushed up to feed the Elves. As the chariots are about to slam the center and feed the cold ones on the right.
Tomb Kings won
The game was decided not by my AtG bullshit, but more by the dice. Kal’s flanks had trouble from the start. Which hung units out to dry. The dragon and flyers, the center chariot brigade took advantage. I kept the weak INF back in supporting roles. While the dice plagued him with zero saves and only 1 or 2 hits when he needed them or when I should have been brush off with little effort.
Tomb King lessons
Chariots are just ok. Cavalry are not cavalry, more like fast INF. The flyers and dragon/priest combo are mean. With raise the dead, the combo is broken!

Japan

         I am off to Japan for training. The factory over rode my vacation. No Fall In. Straight up cheated. I had hope and dreams of playing in the Warmaster and NetEA tourneys. I had late night drinking games set up after. All crushed

        As always I will be taking advantage of the situation. I have packed shit to paint at night. Its Japan, not Thailand. Plus the factory is in the mountains. And I have been there multiple times. No kid, No wife, Nothing to do. Time to paint in peace without guilt!

         Tau to sell and 20mm colonial Brits and 10mm romans. Hopefully completed in that order.

        As always my shit is loaded up in my GW case and jammed into my large bag. That GW case has been trucked all over the world, to war and back. That fucker has some miles on it, years of abuse. It is the only thing I have ever bought from GW that has earned its value back.

         No suffering on this trip. I’ve packed a box of CAO gear heads, fresh from CI.

A box of the cheap ones to hand out and golf balls. They love my balls! 
         I’ll be rolling on Delta. They give me free bags most the time and I normally get upgraded. But this time the flight is packed full on the way out. No 1st class. Of course the tight asses won’t spring for anything other than freight. Econo class. Fuck me. Its is going to be one painful flight riding with the cattle.

          Mixed bag on the SkyMiles. It seems like a blind dude throwing darts. This time all my bags are free. Upgraded Delta comfort on the first leg. No military in the SkyClub, but ohhh you got an AmEx card so discount. Hell I can eat and drink 25 buck worth easy.

         The no military any more is kind of fucked up, but I understand. We eat like horses and drink like fishes and no true SkyClub patron wants to be chilling with animals. I wreck, wreck the bathroom. The spanish lady cleaning has to walk out after seeing whats left of the shitter. And I get drunk to the point it is questionable if they will let me on my next flight. So, I understand.

          No deals of sticks. Just like every other time duty free has prices all over the place. 20 bucks higher than in the store and more 18-25yr, reserves, and limited run scotches. I got away with 2 bottles for 130 15yr Dalmore and 18 Glenfiiddich. 

Epic ruined building

         There sat a perfectly size chuck of plastic card. All at once I started building a new terrain piece. There was no plan. Two partial days of screwing around.

          No it is not an original Tank Factory. I got a bunch of bust/porked casts from a dude that was trying to cast it. One good Chinaforge warhound went under the knife. Everything else is MIG products.

40K Howling Griffons

From another life time. Vomited from the depths of Mom’s house. Way back to 4th and 5th edition 40K my Griffons. I sold most of them off in 2009. This is all that is left. Which is way more than I remembered.

Once again I have some of the odd ball stuff on eBay. A long with the a speeder. Maybe I will sell the lot or keep them for no good reason.

Warmaster Weekend

I am late posting Warmaster weekend. Too many beers Sunday and Monday night. I was at a place in Sunnyvale at had a 600 dollar glass of scotch. Not the bottle, a glass. 600 dollars.

         Never really cared what Warmaster army I had. One can’t always be bumming armies off those super nice enough to kick my a loaner army. So I bought that undead army and it was painted and cheap. Which was the whole point of buy one. I didn’t have to paint. I have 1000s of colonials I should be painting. And I bought the armies to represent the punic wars in 10mm. I got things to do. 
         Now here I am after two-ish games. I have magnetize the army. Then got steel movement trays. Come on! There is a cubic metric ass ton of Skeles bounce across the table. I have started repainting, rebasing, and adding on to the army. yep great, just great.
          This weekends work.Two Inf detachments, General, and 2 bowmen detachments repainted. 2 new priest commander dudes, and a new detachment of bowmen.The Bowmen and Commanders have all been rebased with MIG desert sand paste shit.
 Commanders
          Repainted Inf detachments. They will be the only red Inf in the army, to represent those that have been risen. The rise the dead dudes don’t count for break. I need a way to remember it.
Bowmen.
         Sadly when GW made the army, they must have gotten lost in the process. The fluff is Egyptian. Some of the dudes are or have Egyptian characteristics to them and others look like a 70s halloween movie. I have been picking out the Egyptian stuff and adding in that tomb guard blue.
         One elite spearmen, one regular spearmen, 2 detachments of camel riders, and a Commander dude. They will double as Persian and Araby.

How to paint on the job PART II

         The cubic ass ton of basing you will be doing when you return. All the Colonial are Newline Design, Old Glory, and Waterloo.

And is rough half of what was vomited from the case.

Prep work. 

         Some of what I got to do. Very little planning this time out. My spin around time is far shorter than normal as I boomerang back. The 20mm Colonial that is the major goal for the year. The new flash in the pants Warmaster.

         Loading the paints is different with each trip out. For the most part the common colors are doubled up. One set on the paint table and the other rides the case full time. I think the plane pressure mess with the paint. As they die faster than normal.

Packing the dudes.

         This trip’s goal is mostly 20mm Colonials Egyptians and the Lancasters. Along for the ride Tomb King Warmaster. Both new and the repainting of the someone’s best effort. And if there is time some original metal true scale for AT.