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Warmaster Weekends "Carthaginians" reference

         If you have not guessed by what has been painted, Carthage is 1st up. Why Carthage? It is the one major player at the time that has just about every other group of state sponsored group involved. That allows those groups painted to pull double duty later on down the line.
         Couple of pictures representing the large number of warriors and style fighting for Carthage at one time. There were Mercs in the ranks also. Just think about the shit storm just trying to getting all these nationalities to line up. 

My references for this part of the project are;

Can never go wrong with a horse markings guide. I keep one sitting next to me as a paint horse. It makes painting faster.
Both of these are from WAB series. Skipping the rules and unit entries, it is a quick read. Some pictures, battles, troop types

These are great magazines.

I have a subscription to AW. Normally they sit until I get 4-5, then I read them all at once.

Warmaster Weekends "painting speed" Phase One

         One unit could have as many as 48 dudes (Unit = 3 stands @ 16 dudes a stand). If one had 10 units of legionaries in a 3000 point army, thats 740 dudes. The speed at which I could paint a unit becomes a big question. Even if I paint in 1000 point blocks. How fast can I get an army on the table? Get two armies on the table?

         Now some of these guys are doubled ranked or in the case of a Phalanx 4 ranks. It may be faster to paint them based. The painting of dudes based and in ranks does create a difficultly in how much of the inner dudes are painted.

         A test for best method is needed. Also which method produces a quality looking group of dudes. The test will be on heavy infantry and Skirmishers.

Phase one; painting on sticks and Phase two based in ranks.

         The procedure will be the same. I will start with dudes fresh from the bag. They will be cleaned, mounted, primed, painted, dipped, flocked, and sealed. Any attention to the shields will be not included.

Phase One;

Cartho Libyans — Cleaning and mounting and priming, strong tone wash and spears 22 minutes.

         Then the plan totally collapsed as I chose to start doing shields. In the end I had to go back to hit the spots I skip over for shields.

reference sheet 1

         Hand painting shields at 10mm is a bit of a strain. My lighting sucks and there is no wet palette here. My examples are 110% larger than the actual 10mm shield.

Carthaginian Libyan Inf.
45 points
The Numidian skirmishers were much quicker to paint. I just can not count. A half base short.
20 points

 My device for mounting single dudes straight and balanced on the base

 The real reason I was short skirmishers. I stuck a few in support of the elephants. 3 African Forest Elephants.

450 points

 Forest Elephants are much smaller than India Elephants. The forest type is long gone. I did find some handles for these dudes. No riders with big long spears yet.

The next 3 bases to get painted. These are the Old Glory India elephants I got at Fall In.
          Me digging thru the massive mess of 10mm dudes searching for more of this one kind of dude. At least Macs, Cartho, and Roma are separated. 

Warmaster Weekends "The crack"

           The look! So, maybe, just maybe, I went head first. Nope I am truly ass deep to a tall indian (feather, no dot) in 10mm ancients.

           I am not totally at fault. I live in a country that is not supportive of package delivery. So returning to the states is an Amazon and soldier ordering craze. Poor dad, says a room is so full of shit, there is no where for me to sleep. I waited to after the wife returned to open and sort thru the boxes. Fall In was coming and I may need more. Only 3 sets!

 Bases from Shogun and Pendraken

 But like I said, it is not my fault.
Well here is the tally;
Rome
Rep Romans 680
Rep Roman Cmd 100
Rep Roman Cav 50
Italian Allies 590
Carts
Cartho Inf 560
Cartho Cav 160
Elephants 6
Hoplites/Merc 420
Spanish
Spanish Inf 120
Spanish Cav 30
Numbian
Numbian Cav 180
Numbian Lt Inf 150
Mac
Mac Phalanx 480
Mac L Inf 270
Mac Cav 160
Elephants  11
Characters
I think 1.5 years to speed paint the lot as a secondary project. 

Fall In "purchases"

       This year I tied to stay out of the vender hall. Years past, when not gaming or bullshitting, I would go over. Which was like a fat kid in a candy shop. I would blow the budget and never get the shit on my list.
        Plus, they moved the entrance to the hall to the opposite side of the building. Then tore up the hill and stairs in-between. It was an extra 100yd hike to get in the door.
       The building had been completely redone. Bathroom were fixed. Windows added, but the new tables were seriously stress tested under the weight of the venders.

20mm Colonial

 This is a great box. It provides litters, porters, and locals.

        I did go over to Old Glory in search of 10mm elephant riders. (Pyrrhus was the dude that put the towers on the elephant. Plus African elephants (forest elephants are long gone) are smaller by 25-30% compared to an India elephant.) So they could not support the tower and I need dudes sitting tossing spears.
        I got a pack of India elephants, romans, and greek light Inf. The old glory dude gave me a free pack!

        Staying true to the list I grabbed two packs of irrigation ditches (timeincasting) and some paint (army painter zombie line. I never planned on staying stateside for so long. I only carried the paint I need to touch up the Tau and some desert terrain.) The ditches pull double duty. I used as roads for 6mm also.

       The books and magazines. The books were pulled from Walley’s basement.

Pretty excited about this one. I think it is a first ed.

Epic Armageddon City Table "Completed"

         Finally. After X years, false starts, distraction, and life its done. The project’s opening statement;

          “I think it is everyone’s dream to have an Epic city table. Mine too, and like most I have failed to create anything remotely cool and useful. Before there was never a plan or layout, just random projects here and there slapped together. Now there is a plan! 
          Today the dream starts, 08 JULY 2013. How long it will take? Will I ever finish the table?”

It took 4 years and 2 months.

          Initially I wanted the whole thing covered with FW buildings. Sadly each tile averages about +/-12 buildings and 26 plus road sections.  That is serious terrain time and funding. 

 That grey square is for a Tank Factory. Hmmm need to find that box.

DONE?   Well at least the first 6 tiles are. There are a spare 3 flat tiles looking for love and attention. Maybe one more city tile and the other two grass land.

Lessons Learned;

ForgeWorld Roads are not true or square. They are not the same thickness. It is the normal FW shit job and QC. I think next time I would make copies of originals. Then take those copies and make them true and square. Then makes copies off the corrected versions. eBay the originals.

ForgeWorld Buildings should be scrubbed and scrubbed and scrubbed. Then primed with auto primer. After painting dip them in AP strong tone. They chip and get damaged far too easily. I have to repair them after every time out.
Also I would like to chop a few of the buildings. If I had the time, I think I could make some interest crazy stuff, Ts and Crosses.

Lay out the boards;  1 with a machinist’s jig. Example; label the tile North, East, West, South and jig the roads out on the north curb.   2 make sure all the roads line up from tile to tile, side to side.

 Just in time for HMGS’ Fall In